For many kids, socialising can be one of the hardest things to do. Some just can’t get social cues, while others may get emotional easily. One solution to help them develop good social skills? Consider games, in all their myriad forms (video and tabletop).
Discourse & Discussions
There are many ways to make the learning process enjoyable, not least of which is the use of games to teach concepts. How can tabletop games like board games and role-playing games help your child to learn better? Read on to find out!
The KOBOLD Guide to Worldbuilding is a guidebook with plenty of advice from established game designers and authors, to help budding designers create new worlds. How useful is it as a resource book, and is it inspiring enough to work as an educational resource? Let’s find out!
I frequently get asked whether or not Swords & Stationery is a tuition service. It… kind of is, and isn’t. Actually, to be specific, it’s “educational therapy”, or “specialist tuition”. But exactly what is it that I do that makes S&S different from other educational services out there?
Video games have a lot of learning value, especially the classics from the 80s, 90s and early 2000s. Check out Swords & Stationery’s list of some of the best old-school games that you can get your hands on, with a brief review attached to each entry.
The March holidays are nearing, and you can bet the kids will be looking for something to do. What better way to spend quality time and build trust with your child, than to do so over a nice cup of tea and a solid board game? Swords & Stationery has carefully curated a list of 5 awesome board games for kids (and the whole family), along with links to buy them! Happy gaming!
I’ve played a lot of games, but from time to time, there will be a game that really surprises me. Quill: A Letter-Writing Role-Playing Game is one such game. It’s fun, but more importantly, it is an amazing tool for academic writing purposes, perfect for weaker writers and students with dyslexia.
I lived in Mississippi for about seven years before I found my circle of nerds – a group of 25ish-35ish males who play D&D. And that’s how it would have stayed, except it didn’t. The lie I told myself for years – that I just didn’t have female friends . . . that I just fit in better with guys – was about to be shattered.