Discourse & Discussions

Tag: Teaching Tips

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Can repetition alone improve your writing skills?

We like to think that repetition naturally leads to better performance in school. After all, practice makes perfect. By making our kids write and write again, by forcing them to memorise set after set of vocabulary, their writing skills should improve, right? Well, the answer to that is yes… and no at the same time.

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Understanding Attention-Deficit/Hyperactivity Disorder (ADHD)

As more people are being labelled with ADHD today while parent-child dynamics continue to change, one of the rising questions is: how can kids and youths with ADHD be trained to cope with this learning difference? ADHD can, in many cases (including my own experiences of working with youths that have it), be turned from

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Infusing ‘life’ into lessons

In my classes, I like to bring in discourse that falls outside of academics. For example, I like to discuss the effects of smoking with students, particularly the older ones. Some may call this ‘going off-topic’ or ‘digression’. I prefer to see it as filling the gaps not covered by the education system.

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“Visual cards” as gaming and teaching aids

When playing tabletop RPGs, I use and re-use these handouts which I call “visual cards” to better illustrate the imagery of the scene. However, I’ve also found visual cards to be very helpful and, more importantly, cost-effective when teaching various concepts. Read on to find out more about them.

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Filtering Out Irrelevant Information – Part 2

In my previous post, I talked about the preliminary steps towards cutting out information bloat — in a nutshell, before one can distill anything useful from the mass of information, one should know the expectations and requirements of the (sub-)topic(s) that he/she is studying for. Failure to do so would make it difficult to identify

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The Flow Graphic Organiser

I’d like to show you guys an organiser which I call the “Flow Graphic Organiser”, a helpful (according to my students, not just me!) and thorough tool for fleshing out ideas from the Story Mountain.

The Flow Graphic Organiser was inspired by the Adventure Worksheet from Mythic Role Playing, the first RPG to feature a game master emulator. I created the Flow Graphic Organiser with the intention of providing students with a robust but fast way of detailing events in their story.

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